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Cover art for Gris, a video game

GRIS

Video game

PLATFORM

Nintendo Switch (also available on PC, PlayStation, iOS)

SYNOPSIS

Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities.

THOUGHTS

Rather than a conventional video game, GRIS plays like a wonderful cinematic experience. Paired with the excellent soundtrack, the game’s visual storytelling is out of this world. From the environment design, to each little sound effect, every detail has been meticulously crafted and adds something to its special atmosphere.

Throughout this journey, we are tasked with returning colour to the protagonist’s world, which has been rid of it by a painful event in her life. Since there is no text in this game, we can only assume that Gris has lost someone of great importance. Based on the recurrent female statues scattered across the protagonist’s world, I drew the conclusion that the pain she feels is tied to the loss of her mother. As we progress through the story, Gris’ grief transforms from sadness into anger, from depression into hope, until her world is full of colour and she comes to accept her painful loss.

Although the twists and turns of Gris’ journey to acceptance made me anxious at times, it was truly a heartfelt portrayal of loss, translated into gorgeous art, animation, and music. Moreover, this is one of those pieces of media that could be interpreted in many different ways, making it an experience that every player will be able to take something from. If it sounds like a game you might enjoy, I highly recommend playing it with sound on!

SNEAK PEEK

That's not allowed, sorry!